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Of course, cutscenes look the best thanks to sensational facial expressions, reflecting the emotions of the characters shown.
Moh warfighter review series#
The contrast between razor-sharp objects and the blurred background immediately reminded me of the graphic treatments in the kitschy series “Spartacus”. The use of cheesy textures, shiny, colloquially speaking, like a dog’s eggs in the spring, does not help at all. These are single tastes that caress the eye, because the rest is painfully average. Lighting is brilliant, especially during night missions, when we wander in deep darkness, only to be realistically blinded by the light of flashlights mounted on the enemy’s weapon. When we do not encounter the above-mentioned “attractions” on our way, the game is really fun, and some views can even delight. By the way, a small question for EA: For the h**l are you still pushing us this c**p? I have met with similar babols recently only in BF3, also based on Frostbite2, so the conclusion is obvious: the fault is not on the side of the creators, but only the non-adaptation of current genes to the capabilities of the new engine. It was supposed to be so beautiful, and instead it turned out only correctly, and at times even tragic! In the console version I encountered unmerciful drops in animation, breaking the image into pieces, freezing frames and disappearing objects. Therefore, Danger Close got the latest tool, so that no one could accuse them of a lack of development in this field. “I feel pretty! Oh so pretty…!” – Frostbite 2Įveryone’s complaining about the old engines in the FPS as if that was their only biggest drawback. Is the new Medal really that bad? Well … I’m going to cut out all the pros and cons with surgical precision and put them shamelessly on a tray, leaving the assessment to you. And the poor reviews of critics have contributed their pennies, completely messing with their heads. The gigantic hype that arose around the child Danger Close, he shot some, alienated the rest. However, as they say with good intentions, h**l is paved. Frostbite2 Dice engine, a sea of cash pumped into marketing, all to restore the brand to its former glory. Many of us put their hope in it, expecting a breakthrough in the field of war FPS plowed as a rice plantation. Because this game is meant more for the multiplayer, I'll round that up slightly and give Medal of Honor: Warfighter 8.25 headshots out of 10.The fact that Medal of Honor: Warfighter is a controversial production can not be denied. " Medal of Honor: Warfighter is a game that feels like it needs two scores: the single-player, while impressive-looking with fun combat, had several extremely major problems and would score around a 6 in my book, with the bugs in mind while the multiplayer, with extremely deep and meaningful customization and a streamlined spawning system deserves more like a 9 out of 10. For the final score, he used the average and rounded it up to 8.25/10, reasoning that the game is geared more towards the multiplayer. Praising its combat and multiplayer customization and "streamlined" spawning system, but criticizing its lack of maps, unrealistic environmental interaction, and single-player bugs, Sohinki decided to split the score for Medal of Honor: Warfighter in two: he awarded a 6/10 for the single-player and 9/10 for the multiplayer. Sohinki's final score for Medal of Honor: Warfighter. MEDAL OF HONOR WARFIGHTER REVIEW is the 6th episode of Smosh Games Review, in which Sohinki reviews the first-person shooter Medal of Honor: Warfighter.
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So will the hyper-realism of the franchise coupled with the power of Frostbite 2 be a knockout, or will it just put you to sleep? Let's find out." -Sohinki And with the power of the Frostbite 2 engine behind it, it packs quite a punch. " Medal of Honor: Warfighter from Danger Close and Electronic Arts takes a first swing in the fight to be the best modern combat-style shooter this year.